DevLog 2


Hello, quick update on where this week production is going

-Ambiance: I'll work on some ambiance variation on the level, so that replaying them bring something new on the table

-Either ennemie or analytics: This point is still not sure, I either want to put analytics to see where the player are using most of their time in the game, but at the same time, I wanna add more retroaction on when the ennemie is being hurt


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